Gunman Contracts Weapons and Attachments Guide

What weapon systems are confirmed?
The launch package confirms 18 weapons, per-weapon attachments, a compound bow and knives. The Hive has a gun wall for storage/unlocks and a gun bench for customization.
What do the official screenshots show?
Pre-release Steam screenshots visibly show a pistol-focused training setup, a weapon wall/selection interface and a separate attachment-selection UI. Those images prove the customization loop exists; they do not establish final prices, unlock order or a universal best setup.
How to build a useful launch loadout
Use a simple decision rule until balance data is available:
- Pick the weapon you can land repeatable hits with in the range.
- Add an attachment only if it fixes a specific problem: sight picture, recoil control, target acquisition or visibility.
- Test it in the Hive before entering a leaderboard run.
- Re-evaluate after you unlock a new weapon instead of assuming a later unlock is automatically stronger.
Why there is no tier list yet
A pre-release tier list would be mostly theatre. The official store page confirms the count and systems, not complete stats or final unlock economics. This page is deliberately structured to become a real comparison table after the launch build can be checked.
