Out now on Steam · Early Access since Sep 10, 2026

Enter prepared. Learn fast. Waste fewer runs.

Plan your first hour, choose VR or flat-screen play, build a dependable loadout and understand the three-contract launch before you step into the first firefight.

3connected story contracts
18weapons to unlock
5challenge maps
2separate leaderboard pools
Gunman Contracts warehouse firefight
Live since Sep 10, 2026 at $24.99 on Windows (VR and flat). No patch notes have been posted since launch yet — the Steam announcements hub is the place to watch.
Check launch details →

Your first session, in five moves

  1. Choose one mode for the session. Learn VR handling or conventional FPS input first; switching constantly makes every mistake harder to diagnose.
  2. Use the Hive before a contract. Test draw, aim, reload and recovery until the sequence feels repeatable.
  3. Lock one dependable weapon. Change only one attachment at a time and keep the setup that makes hits easier, not the one that merely looks tactical.
  4. Treat the first contract as reconnaissance. Read the live objective, locate danger points and finish before worrying about speed.
  5. Review one failure. Decide whether it came from route choice, awareness, weapon handling or pressure, then train only that weakness.
Coming from the Alyx mod? Keep the close-quarters mindset, but relearn objectives, controls, routes and progression inside the standalone game. It is a separate Steam title and does not require Half-Life: Alyx.